Here is my schedule for all 3 projects.
Project 1 (Environment)
Week 1 - Blockout and UE4 Integration
Week 2 - Low Poly and High Poly
Week 3 - UVs and Substance Painter
Week 4 - UE4 Final Integration
Here is my choices for the semester.
Heres the one I picked for the first project.
And here is a whitebox of the scene already in UE4 for scale and proportion. I'll be setting lighting as well as prepping the engine for the pieces to be integrated before finishing the first asset to make setting things up at the end easier.
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