Tuesday, May 26, 2020

Week 2 - SY Tech High Poly, Low Poly, and Lighting First Pass


For Week 2, I'm ahead and behind in certain ways.  For one, I'm a bit behind on the high poly conversion to low poly, but I jumped into the engine again and messed around with lighting with the finalized assets.



And for the meat of the content, various low poly and high poly pieces.

























Here is the current Asset List (Expecting a couple more pieces before final)

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