Tuesday, June 2, 2020

Week 3 - SY Tech UVs (Part 1)

Today is just UV day.  First bake will happen once I organize the files a bit more.  Geo in certain meshes still need to be trimmed down, but overall this is where we are for final objects.  I kept a lot of the back faces that normally you wouldn't see in these meshes due to if I ever need to split them up I already have them textured.

Currently rocking 9 UDIM slots for all of the assets I have right now.  Will have probably 11 UDIM's made for these assets.  Expect to see an update by Thursday of first bake.  For now this is where I am at.

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